SEMINAR NASIONAL SISTEM INFORMASI INDONESIA (SESINDO) 2017 adalah seminar rutin dalam rangka mendukung pertukaran gagasan akademik dan praktis utamanya di bidang Sistem Informasi. Kegiatan tahunan ini diselenggarakan oleh Jurusan Sistem Informasi ITS dan Association for Information Systems Indonesia Chapter (AISINDO).  Di sini, SESINDO 2017 adalah kegiatan seminar nasional yang ke-9 sejak pertama kali diadakan pada tahun 2009 dan adalah satu satunya seminar nasional yang berafiliasi ke AISINDO.

Dalam setiap perhelatannya, SESINDO selalu menarik banyak peserta baik dalam negeri. Pada SESINDO 2015, kami berhasil menarik 113 high quality submission dari seluruh Indonesia dan menjadikan seminar nasional ini adalah salah satu seminar nasional terbaik dan bereputasi di Indonesia

Keynote Speaker:

  1. Matti Rossi
    PRESIDENT ELECT AIS
  2. Caroline Chan
    RMIT – President of Australian Council of Professors and Heads of Information Systems (ACPHIS)

Tanggal Penting

Alur SESINDO 2016
Call of Paper Start 6 Februari 2017
Submission Deadline 31 Mei 2017
Acceptance Notification 30 Juli 2017
Camera Ready Deadline 15 Agustus 2017
Camera Ready Acceptance 22Agustus 2017
Pembayaran
Registration Start 16 Agustus 2017
Early Bird Deadline  1 September 2017
Registration Ended  1 Oktober 2017
Seminar
Acara SESINDO 2017 6 November 2017

Venue

Sanur Paradise Plasa Hotel, Sanur, Bali.

Topik-topik yang akan diseminarkan dalam SESINDO 2017 adalah di bawah ini. Topik di luar topik di bawah ini akan tetap dipertimbangkan sebagai topik di SESINDO asal masih melibatkan teknologi informasi dan manusia.

  • Track : Sistem Enterprise (SE) 
    Enterprise Resource Planning
    Business Process Management
    Customer Relationship Management
    Supply Chain Management and Logistics
    System Dynamics
    E-business and e-Commerce
    Marketing Analytics
    Marketplace Analytics
    Business Analytics and Knowledge Discovery
    Production Management
    Task Analysis
    Process Mining
    Discrete Event Simulation
    Service Science and Innovation
    Innovation in the Digital Economy
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  • Track : Manajemen Sistem Informasi (MSI)
    Software Engineering
    Software Design Pattern
    System Analysis and Design
    Research Methods of Information Systems
    Green Technology Strategies
    Strategic Information Systems
    IT Governance and Audits
    E-Government
    IT Service Management
    IT Project Management
    Information System Development
    Software Quality Assurance
    Adoption and Diffusion of Information Technology
    Health Information Systems and Technology
    Accounting Information Systems
    Human Behavior in Information System
    Social Technical Issues and Social Inclusion
    Domestication of Information Technology
    ICTs and Sustainable Development
    Information System in developing countries
  • Track : Akuisisi Data dan Diseminasi Informasi (ADDI)
    Database Management Systems
    Open Data
    Knowledge Management
    Semantics Web and Linked Data
    Big Data
    Web Services
    Social Media
    Social Networks
    Visualization Information
    Social Information Systems
    Social Informatics
    Spatial Information Systems
    Geographical Information Systems

  • Track : Rekayasa Data dan Inteligensia Bisnis (RDIB)
    Business Intelligence
    Data Mining
    Intelligent Systems
    Artificial Intelligence
    Autonomous Agents
    Intelligent Agents
    Multi Agent Systems
    Expert Systems
    Pattern Recognition
    Machine Learning
    Soft Computing
    Optimization
    Forecasting
    Meta Heuristics
    Computational Intelligence

  • Track : Infrastruktur dan Keamanan Teknologi Informasi (IKTI)
    Computer Security
    Information Security and Privacy
    Information Forensics
    Network Security
    Cryptography
    Cloud Computing and Virtualization
    Emerging Technologies
    Computer Vision and Image
    Service Oriented Architecture (SOA)
    Ethics in Information Systems
    Service Computing
    Computer Graphics
    Image Processing
    Speech Recognition
    Human Computer Interaction
    Augmented Reality
    Ubiquitous Computing
    Sensor Networks
    Medical Image Analysis
    Internet Technology
    Computational Biology and Bio-Informatics
    Game Development
    Mobile and Pervasive Computing
    Affective Computing
    Real-time Systems and Embedded Systems
    Parallel and Distributed Systems
    Computing on Graphics Processing Units (GPGPU)